WWE Impact 2011 series has been around for more than a few years now, and like a time-worn WWE superstar, it is starting to get creaky in its old age. The core mechanics that fuel the entertaining action still set the stage for some great fights, but the perennially problematic collision detection and finicky positioning mechanics are taking their toll. The new modes and refinements in WWE Impact 2011 are more focused on setting up matches than landing gut punches, which makes the game feel more like a meddling manager than a reigning champion. Yet though the series may be getting long in the tooth, there’s still enough action to satiate those with a penchant for powerbombs.
Operating System :XP, NT, 2000, 98
Processor : Pentium III/500 MHZ
RAM : 128 MB
Free Space : 700 MB (additional 300 MB for saved game files)
Graphics Memory : Direct X 8.0 compatible with atleast 32 mb dedicated memory.
ROM : CD/DVD
Network : 512 kbps or higher for LAN play
Others : Direct X 8.0 compatible sound card, keyboard, mouse etc.
Recommended System Requirements
Operating System : XP or, Vista
Processor : Pentium IV/1.8 GHZ
RAM : 512 GB
Free Space : 1 GB
Graphics Memory : 128, with pixel shader 2.0
ROM : CD/DVD
Network : 1 mbp
Processor : Pentium III/500 MHZ
RAM : 128 MB
Free Space : 700 MB (additional 300 MB for saved game files)
Graphics Memory : Direct X 8.0 compatible with atleast 32 mb dedicated memory.
ROM : CD/DVD
Network : 512 kbps or higher for LAN play
Others : Direct X 8.0 compatible sound card, keyboard, mouse etc.
Recommended System Requirements
Operating System : XP or, Vista
Processor : Pentium IV/1.8 GHZ
RAM : 512 GB
Free Space : 1 GB
Graphics Memory : 128, with pixel shader 2.0
ROM : CD/DVD
Network : 1 mbp
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